Floor 54

Project Details:
Singleplayer First Person Dungeon Crawler Created Using Unreal Engine 5
Based in C++ and Blueprint
Production Time - 8 Weeks
Team Size - 26
My Contribution:
Several Modular Level Mechanics Made in C++
Doors
Platforms
Key Cards
Enemy Spawner (Deprecated)
Bespoke Level System in C++
Enemy System and Base Classes in C++
User Interface Integration (Start & Pause Menu)
Liaise With Other Project Leads and Developers to Meet Interim Targets using Microsoft Planner
Floor 54 is an engaging shooter on the surface with dungeon crawling as the main objective. Clear each floor, but do you dare enter 54?
This project is the result of 8 weeks and 26 people in which I took the role of assistant tech lead, being the most senior UE5 user of the group. Throughout development, I helped ideate, plan, develop, and test a multitude of different mechanics. The vast majority of the development that I did was in C++. As the repository is still private, see the technical video above that outlines all of the programming methods that I used. If and when the repository becomes public, I will add a direct link. Otherwise, feel free to send me a message via my email for more information.