Dylan Buchanan
Staffordshire-based graduate Games Developer and Tutor always looking for new challenges and innovative ways to grow!
About Me!
Hi there π

Hi, I'm Dylan, a Graduate Games Developer and Course Lead specialising in Unreal Engine development using both C++ and Blueprints.
I graduated from Staffordshire University with a First-Class BSc (Hons) in Computer Games Development and currently work as a Course Lead atΒ Software Academy UK. In this role, I design Unreal Engine projects, develop educational content, create video tutorials, and collaborate with a team of course leads to deliver NCFE-accredited game development courses.
Alongside my professional work, I enjoy building personal projects that explore gameplay systems, UI development, and game architecture. My experience ranges from solo-developed mobile games to leading programming teams on indie collaborative projects.
Technologies I work with most frequently include Unreal Engine 5, C++, Blueprints, and Git. I also have experience with Unity & C#, Python, React, and TypeScript.
I'm currently seeking opportunities to contribute to ambitious game projects as an Unreal Engine Developer, whether that be gameplay programming, UI development, or tools programming.
Experience
What have I done?
Education
Staffordshire University
2023 - 2025
β’ BSc (Hons) Games Development
First Class
South Staffs College
2022 - 2023
β’ HNC in Creative Media Design - Games Development
Distinction
South Staffs College
2020 - 2022
β’ UAL Level 3 Diploma in Creative Media Design
Distinction
Work
AliCodeMakersΒ π
Unreal Engine Developer - Community Project
May 2026 - Present
β’ Develop modular gameplay systems for a community-driven Unreal Engine project.
β’ Collaborate within a team of developers using Git source control workflows
β’ Work within rapid development cycles to implement community-selected mechanics and features
Software Academy
Course Lead - 3D Games Design & Development
Aug 2025 - Present
β’ Promoted from Tutor to Course Lead within 9 months of joining the academy.
β’ Lead the development of NCFE-accredited Unreal Engine curriculum and educational projects.
β’ Designed and developed 6 Unreal Engine projects used within accredited courses (under NDA).
β’ Create tutorials, documentation, and learning resources.
β’ Collaborate with a team of Course Leads to maintain teaching standards and course quality.
β’ Manage multiple content development projects while consistently meeting production deadlines.
Tutor - 3D Games Design & Development
Nov 2024 - Aug 2025
β’ Delivered NCFE-accredited Unreal Engine courses to over 100 students aged 8β16.
β’ Provided technical support, mentoring, and project guidance to students and staff.
β’ Assessed student progress and supported learners through the completion of full game projects.








