VR Escape Room
A demo built for the Meta Quest 2. Created as part of a university module using Unreal Engine 5 to piece together models, layouts, and mechanics I had created for an immersive challenge.

Project Details:
VR Escape Room Experience Created in Unreal Engine 5
Blueprint Mechanics
Production Time - 8 Weeks
Team Size - Solo
Game Features:
Custom Grab System
Objective System
Puzzles
Interactive Environment
Level of Challenge (Timer)
Score System
Accessibility Options
This experience encompasses the foundations of an immersive VR project by making use of the user's agency in the virtual world. Each mechanic combines to create an interactive sequence of liberation.