VR Escape Room

A demo built for the Meta Quest 2. Created as part of a university module using Unreal Engine 5 to piece together models, layouts, and mechanics I had created for an immersive challenge.
Project image

Project Details:

  • VR Escape Room Experience Created in Unreal Engine 5

  • Blueprint Mechanics

  • Production Time - 8 Weeks

  • Team Size - Solo

Game Features:

  • Custom Grab System

  • Objective System

  • Puzzles

  • Interactive Environment

  • Level of Challenge (Timer)

  • Score System

  • Accessibility Options

This experience encompasses the foundations of an immersive VR project by making use of the user's agency in the virtual world. Each mechanic combines to create an interactive sequence of liberation.